Mark Allan wrote:
> 
>  So do we give up on open source drivers completely? I'm willing to bet
> that there is some way to generate sufficient revenue to fund the DRI. I
> don't know what it is, but it would be worth throwing some ideas around
> rather than throwing our hands up and saying "oh, well."

Good luck.  Let us know if you come up with anything.

>  It would be extremely unfortunate if we have to rely upon in-house
> developers writing binary-only drivers for Linux. With a company like
> NVIDIA, it really isn't that big of a deal, as they have excellent
> drivers under both Windows and Linux. But ATI and Matrox both have poor
> Windows drivers. I have to assume that any Linux drivers from these
> companies would be even worse. 

This is a fair point.

>  Is open source absolutely essential? Personally, I would rather have
> binary-only drivers written by the likes of Brian, Gareth, Keith, et.
> al. than binary-only drivers written by some faceless unknown. 

Since I now work for NVIDIA, you can put their closed-source driver in this 
basket (not to say the GL group here isn't totally amazing already).

>  3D is becoming increasingly important for general PC use. In the past,
> the domain of 3D has been primarily for DCC and games. In the future
> (and not that far in the future), 3D will be pervasive throughout the
> GUI. Without good 3D support, Linux is dead. 

Some are saying that Linux on the desktop is already dead...

-- Gareth



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