I'm looking through mga_storm.c and found something which might be a bug. In the DRI initialization, pMGADRIServer->textureSize is determined by using pMga->FbMapSize. Is this correct? Shouldn't it be pMga->FbUsableSize instead, since at least the HW cursor is located at the end of videoram... or am I missing something? /Andreas _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] http://lists.sourceforge.net/lists/listinfo/dri-devel
- Re: [Dri-devel] Bug in mga_storm.c? Andreas Ehliar
- Re: [Dri-devel] Bug in mga_storm.c? Karl Lessard
