(+ intel-gfx, Matt and Tvrtko)

Quoting [email protected] (2026-07-01 01:53:49)
> Thank you for your contribution! Sashiko AI review found 1 potential issue(s) 
> to consider:
> - [High] Dynamically modifying the globally shared MCR register 
> LSC_CHICKEN_BIT_0 per-context causes a race condition when contexts execute 
> concurrently on different engines, leading to L3 cache state corruption and 
> GPU hangs.
> --
> 
> commit aa5554c571fd6ea50b4b1d107d0ba27eeae18a7c
> Author: Jia Yao <[email protected]>
> 
> drm/i915/dg2: Add per-context control for Wa_22013059131
> 
> This commit introduces a per-context opt-out for Wa_22013059131 on DG2-G11
> platforms, allowing userspace to manage LSC_CHICKEN_BIT_0 bit 15 itself.
> It applies this workaround conditionally during indirect context batchbuffer
> execution rather than globally at engine init.
> 
> Link: https://github.com/intel/compute-runtime/pull/919
> 
> > diff --git a/drivers/gpu/drm/i915/gt/intel_lrc.c 
> > b/drivers/gpu/drm/i915/gt/intel_lrc.c
> > index 147d22907960b..a35601e6f1e90 100644
> > --- a/drivers/gpu/drm/i915/gt/intel_lrc.c
> > +++ b/drivers/gpu/drm/i915/gt/intel_lrc.c
> 
> [ ... ]
> 
> > @@ -1348,6 +1348,37 @@ gen12_invalidate_state_cache(u32 *cs)
> >       return cs;
> >  }
> >  
> > +static u32 *
> > +dg2_g11_emit_wa_22013059131(const struct intel_context *ce, u32 *cs)
> > +{
> > +     /*
> > +      * While re-writing LSC_CHICKEN_BIT_0 for Wa_22013059131, the
> > +      * other bits of the register will also get overwritten.  The
> > +      * hardware default for all other bits is 0, but any workarounds
> > +      * that adjust the other bits in the lower dword of the register
> > +      * also need to be re-applied here.  At the moment that's just
> > +      * Wa_22014226127, which is always set for DG2-G11 platforms.
> > +      */
> > +     u32 val = DISABLE_D8_D16_COASLESCE;
> > +
> > +     /*
> > +      * Wa_22013059131: only set FORCE_1_SUB_MESSAGE_PER_FRAGMENT for
> > +      * userspace contexts that have not opted out.  Kernel-internal
> > +      * contexts (gem_context == NULL) never run shader workloads that
> > +      * require this workaround, so skip them unconditionally.
> > +      */
> > +     if (rcu_access_pointer(ce->gem_context) &&
> > +         !test_bit(CONTEXT_WA_22013059131, &ce->flags)) {
> > +             val |= FORCE_1_SUB_MESSAGE_PER_FRAGMENT;
> > +     }
> > +
> 
> [Severity: High]
> Does dynamically modifying LSC_CHICKEN_BIT_0 per-context cause a race 
> condition
> when contexts execute concurrently on different engines?
> 
> LSC_CHICKEN_BIT_0 is a globally shared MCR register affecting the L3 cache,
> which is shared across all render and compute engines on DG2. Modifying it via
> MI_LOAD_REGISTER_IMM broadcasts the change to all L3 banks.
> 
> If Context A (which requires the workaround) runs on RCS0, and Context B 
> (which
> opts out) switches in on CCS0, CCS0's context switch executes this indirect
> batchbuffer and clears bit 15 globally. This could dynamically alter the state
> for Context A on RCS0, potentially disabling the workaround and causing a GPU
> hang.

The fact that we expect compute and Mesa to align across their own
contexts sharing single address space today is one thing, but I think
we should be enforcing that. Currently nothing preventing RCS and CCS
sharing one address space from fighting over the variable.

This makes me doubt if modelling this as a per-context variable was
the right choice.

Maybe we should instead be making it DRM client wide property and
inheriting it to all contexts?

Regards, Joonas

> 
> > +     *cs++ = MI_LOAD_REGISTER_IMM(1);
> > +     *cs++ = i915_mmio_reg_offset(LSC_CHICKEN_BIT_0);
> > +     *cs++ = val;
> > +
> > +     return cs;
> > +}
> 
> -- 
> Sashiko AI review ยท 
> https://sashiko.dev/#/patchset/[email protected]?part=1

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