The function calls bitmap_or() immediately followed by bitmap_weight().
Switch to using the dedicated bitmap_weighted_or() and save one bitmap
traverse.

Signed-off-by: Yury Norov <[email protected]>
---
 drivers/gpu/drm/xe/xe_pagefault.c | 3 +--
 1 file changed, 1 insertion(+), 2 deletions(-)

diff --git a/drivers/gpu/drm/xe/xe_pagefault.c 
b/drivers/gpu/drm/xe/xe_pagefault.c
index 6bee53d6ffc3..c4ce3cfe2164 100644
--- a/drivers/gpu/drm/xe/xe_pagefault.c
+++ b/drivers/gpu/drm/xe/xe_pagefault.c
@@ -285,10 +285,9 @@ static int xe_pagefault_queue_init(struct xe_device *xe,
                xe_dss_mask_t all_dss;
                int num_dss, num_eus;
 
-               bitmap_or(all_dss, gt->fuse_topo.g_dss_mask,
+               num_dss = bitmap_weighted_or(all_dss, gt->fuse_topo.g_dss_mask,
                          gt->fuse_topo.c_dss_mask, XE_MAX_DSS_FUSE_BITS);
 
-               num_dss = bitmap_weight(all_dss, XE_MAX_DSS_FUSE_BITS);
                num_eus = bitmap_weight(gt->fuse_topo.eu_mask_per_dss,
                                        XE_MAX_EU_FUSE_BITS) * num_dss;
 
-- 
2.43.0

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