Crashdec doesn't require SCRATCH registers anymore for a6xx and newer architectures. So skip dumping them during recovery.
Suggested-by: Rob Clark <[email protected]> Signed-off-by: Akhil P Oommen <[email protected]> --- drivers/gpu/drm/msm/adreno/a6xx_gpu.c | 6 +----- 1 file changed, 1 insertion(+), 5 deletions(-) diff --git a/drivers/gpu/drm/msm/adreno/a6xx_gpu.c b/drivers/gpu/drm/msm/adreno/a6xx_gpu.c index e6393ef0fd78..c6b2fdb86c17 100644 --- a/drivers/gpu/drm/msm/adreno/a6xx_gpu.c +++ b/drivers/gpu/drm/msm/adreno/a6xx_gpu.c @@ -1561,7 +1561,7 @@ static void a6xx_recover(struct msm_gpu *gpu) struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu); struct a6xx_gpu *a6xx_gpu = to_a6xx_gpu(adreno_gpu); struct a6xx_gmu *gmu = &a6xx_gpu->gmu; - int i, active_submits; + int active_submits; adreno_dump_info(gpu); @@ -1569,10 +1569,6 @@ static void a6xx_recover(struct msm_gpu *gpu) /* Sometimes crashstate capture is skipped, so SQE should be halted here again */ gpu_write(gpu, REG_A6XX_CP_SQE_CNTL, 3); - for (i = 0; i < 8; i++) - DRM_DEV_INFO(&gpu->pdev->dev, "CP_SCRATCH_REG%d: %u\n", i, - gpu_read(gpu, REG_A6XX_CP_SCRATCH_REG(i))); - if (hang_debug) a6xx_dump(gpu); -- 2.51.0
