On 10/3/25 16:41, Francesco Valla wrote:
Hi Jocelyn,

On Friday, 3 October 2025 at 14:48:03 Jocelyn Falempe <[email protected]> 
wrote:
On 10/3/25 12:33, Francesco Valla wrote:
The color parameter passed to drm_draw_fill24() was truncated to 16
bits, leading to an incorrect color drawn to the target iosys_map.
Fix this behavior, widening the parameter to 32 bits.

Oh, you're right, my mistake.
Did you find this by using a 24bit hardware, or by looking at the code?

Reviewed-by: Jocelyn Falempe <[email protected]>

Best regards,


I am working on a graphical splash DRM client (which I hope I'll be
able to post soon) and testing it on a Beagleplay - which is
RG24-capable - I started to see a strange behavior with non-black
colors. After some investigation I found the cuplrit, and strangely
enough it wasn't me this time.

Thanks, I was wondering if this 24bit code would see a real usage, so it looks like this is still a thing in 2025.

Best regards,

--

Jocelyn


Best regards,

Francesco








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