Thanks Melissa! Acked-by: Iago Toral Quiroga <ito...@igalia.com>
El mar, 16-09-2025 a las 14:18 -0300, Melissa Wen escribió: > Don't mix dma fence lock with the active_job lock. The issue was > uncovered when PREEMPT_RT on. > > Link: https://github.com/raspberrypi/linux/issues/7035 > Fixes: fa6a20c87470 ("drm/v3d: Address race-condition between per-fd > GPU stats and fd release") > Signed-off-by: Melissa Wen <m...@igalia.com> > --- > drivers/gpu/drm/v3d/v3d_drv.h | 1 + > drivers/gpu/drm/v3d/v3d_fence.c | 2 +- > drivers/gpu/drm/v3d/v3d_gem.c | 1 + > 3 files changed, 3 insertions(+), 1 deletion(-) > > diff --git a/drivers/gpu/drm/v3d/v3d_drv.h > b/drivers/gpu/drm/v3d/v3d_drv.h > index 0317f3d7452a..b1c41af87e17 100644 > --- a/drivers/gpu/drm/v3d/v3d_drv.h > +++ b/drivers/gpu/drm/v3d/v3d_drv.h > @@ -62,6 +62,7 @@ struct v3d_queue_state { > /* Currently active job for this queue */ > struct v3d_job *active_job; > spinlock_t queue_lock; > + spinlock_t fence_lock; > }; > > /* Performance monitor object. The perform lifetime is controlled by > userspace > diff --git a/drivers/gpu/drm/v3d/v3d_fence.c > b/drivers/gpu/drm/v3d/v3d_fence.c > index 8f8471adae34..c82500a1df73 100644 > --- a/drivers/gpu/drm/v3d/v3d_fence.c > +++ b/drivers/gpu/drm/v3d/v3d_fence.c > @@ -15,7 +15,7 @@ struct dma_fence *v3d_fence_create(struct v3d_dev > *v3d, enum v3d_queue q) > fence->dev = &v3d->drm; > fence->queue = q; > fence->seqno = ++queue->emit_seqno; > - dma_fence_init(&fence->base, &v3d_fence_ops, &queue- > >queue_lock, > + dma_fence_init(&fence->base, &v3d_fence_ops, &queue- > >fence_lock, > queue->fence_context, fence->seqno); > > return &fence->base; > diff --git a/drivers/gpu/drm/v3d/v3d_gem.c > b/drivers/gpu/drm/v3d/v3d_gem.c > index c77d90aa9b82..bb110d35f749 100644 > --- a/drivers/gpu/drm/v3d/v3d_gem.c > +++ b/drivers/gpu/drm/v3d/v3d_gem.c > @@ -273,6 +273,7 @@ v3d_gem_init(struct drm_device *dev) > seqcount_init(&queue->stats.lock); > > spin_lock_init(&queue->queue_lock); > + spin_lock_init(&queue->fence_lock); > } > > spin_lock_init(&v3d->mm_lock);