From: Tvrtko Ursulin <[email protected]>

Entities run queue can change during drm_sched_entity_push_job() so make
sure to update the score consistently.

Signed-off-by: Tvrtko Ursulin <[email protected]>
Fixes: d41a39dda140 ("drm/scheduler: improve job distribution with multiple 
queues")
Cc: Nirmoy Das <[email protected]>
Cc: Christian König <[email protected]>
Cc: Luben Tuikov <[email protected]>
Cc: Matthew Brost <[email protected]>
Cc: David Airlie <[email protected]>
Cc: Daniel Vetter <[email protected]>
Cc: [email protected]
Cc: <[email protected]> # v5.9+
Reviewed-by: Christian König <[email protected]>
Reviewed-by: Nirmoy Das <[email protected]>
---
 drivers/gpu/drm/scheduler/sched_entity.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/drivers/gpu/drm/scheduler/sched_entity.c 
b/drivers/gpu/drm/scheduler/sched_entity.c
index 76e422548d40..6645a8524699 100644
--- a/drivers/gpu/drm/scheduler/sched_entity.c
+++ b/drivers/gpu/drm/scheduler/sched_entity.c
@@ -586,7 +586,6 @@ void drm_sched_entity_push_job(struct drm_sched_job 
*sched_job)
        ktime_t submit_ts;
 
        trace_drm_sched_job(sched_job, entity);
-       atomic_inc(entity->rq->sched->score);
        WRITE_ONCE(entity->last_user, current->group_leader);
 
        /*
@@ -614,6 +613,7 @@ void drm_sched_entity_push_job(struct drm_sched_job 
*sched_job)
                rq = entity->rq;
                sched = rq->sched;
 
+               atomic_inc(sched->score);
                drm_sched_rq_add_entity(rq, entity);
                spin_unlock(&entity->rq_lock);
 
-- 
2.46.0

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