https://bugs.freedesktop.org/show_bug.cgi?id=99292
--- Comment #3 from Samuel Pitoiset <[email protected]> --- Confirmed, I can reproduce the hang on my rx 480 with latest mesa/llvm. It hangs at draw call 680247, looks like an infinite loop in the fragment shader. -- You are receiving this mail because: You are the assignee for the bug.
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