The current implementation will try to pick the highest available size
display unit as soon as the BO size exceeds that of the previous
multiplier.

By selecting a higher threshold, we could show more accurate size numbers.

Signed-off-by: Adrián Larumbe <[email protected]>
---
 drivers/gpu/drm/drm_file.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/drivers/gpu/drm/drm_file.c b/drivers/gpu/drm/drm_file.c
index 762965e3d503..0b5fbd493e05 100644
--- a/drivers/gpu/drm/drm_file.c
+++ b/drivers/gpu/drm/drm_file.c
@@ -879,7 +879,7 @@ static void print_size(struct drm_printer *p, const char 
*stat,
        unsigned u;
 
        for (u = 0; u < ARRAY_SIZE(units) - 1; u++) {
-               if (sz < SZ_1K)
+               if (sz < (SZ_1K * 10000))
                        break;
                sz = div_u64(sz, SZ_1K);
        }
-- 
2.42.0

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