Hi

Am 29.04.22 um 10:42 schrieb Javier Martinez Canillas:
The DRIVER_FIRMWARE flag denotes that a DRM driver uses a framebuffer
that was initialized and provided by the system firmware for scanout.

Indicate to the fbdev subsystem that the registered framebuffer is a
FBINFO_MISC_FIRMWARE, so that it can handle accordingly. For example,
wold hot-unplug the associated device if asked to remove conflicting
framebuffers.

Suggested-by: Thomas Zimmermann <[email protected]>
Signed-off-by: Javier Martinez Canillas <[email protected]>
---

(no changes since v1)

  drivers/gpu/drm/drm_fb_helper.c | 4 ++++
  1 file changed, 4 insertions(+)

diff --git a/drivers/gpu/drm/drm_fb_helper.c b/drivers/gpu/drm/drm_fb_helper.c
index d265a73313c9..76dd11888621 100644
--- a/drivers/gpu/drm/drm_fb_helper.c
+++ b/drivers/gpu/drm/drm_fb_helper.c
@@ -1891,6 +1891,10 @@ __drm_fb_helper_initial_config_and_unlock(struct 
drm_fb_helper *fb_helper,
                /* don't leak any physical addresses to userspace */
                info->flags |= FBINFO_HIDE_SMEM_START;
+ /* Indicate that the framebuffer is provided by the firmware */
+       if (drm_core_check_feature(dev, DRIVER_FIRMWARE))
+               info->flags |= FBINFO_MISC_FIRMWARE;
+

Patches 1 to 3 should be squashed into one before landing.

We can do this with DRIVER_FIRMWARE. Alternatively, I'd suggest to we could also used the existing final parameter of drm_fbdev_generic_setup() to pass a flag that designates a firmware device.

        /* Need to drop locks to avoid recursive deadlock in
         * register_framebuffer. This is ok because the only thing left to do is
         * register the fbdev emulation instance in kernel_fb_helper_list. */

--
Thomas Zimmermann
Graphics Driver Developer
SUSE Software Solutions Germany GmbH
Maxfeldstr. 5, 90409 Nürnberg, Germany
(HRB 36809, AG Nürnberg)
Geschäftsführer: Ivo Totev

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