Hi,
On Sun, Aug 02, 2020 at 01:06:35PM +0200, Sam Ravnborg wrote:
> - Introduce backlight_{enable/disable)
> - Use get/set methods for backlight_properties
> - Drop redundant get_brightness() implementation
> The default implementation return the current brightness value
> - Use macro for backlight initialization
>
> Signed-off-by: Sam Ravnborg <[email protected]>
> Cc: Tomi Valkeinen <[email protected]>
> Cc: Sebastian Reichel <[email protected]>
> Cc: Laurent Pinchart <[email protected]>
> Cc: Zheng Bin <[email protected]>
> Cc: Sam Ravnborg <[email protected]>
> ---
> .../gpu/drm/omapdrm/displays/panel-dsi-cm.c | 35 ++++---------------
> 1 file changed, 6 insertions(+), 29 deletions(-)
>
> diff --git a/drivers/gpu/drm/omapdrm/displays/panel-dsi-cm.c
> b/drivers/gpu/drm/omapdrm/displays/panel-dsi-cm.c
> index 3484b5d4a91c..433e240896b3 100644
> --- a/drivers/gpu/drm/omapdrm/displays/panel-dsi-cm.c
> +++ b/drivers/gpu/drm/omapdrm/displays/panel-dsi-cm.c
> @@ -110,15 +110,10 @@ static void dsicm_bl_power(struct panel_drv_data
> *ddata, bool enable)
> else
> return;
>
> - if (enable) {
> - backlight->props.fb_blank = FB_BLANK_UNBLANK;
> - backlight->props.state = ~(BL_CORE_FBBLANK | BL_CORE_SUSPENDED);
> - backlight->props.power = FB_BLANK_UNBLANK;
> - } else {
> - backlight->props.fb_blank = FB_BLANK_NORMAL;
> - backlight->props.power = FB_BLANK_POWERDOWN;
> - backlight->props.state |= BL_CORE_FBBLANK | BL_CORE_SUSPENDED;
> - }
> + if (enable)
> + backlight_enable(backlight);
> + else
> + backlight_disable(backlight);
>
> backlight_update_status(backlight);
backlight_update_status() is already called by backlight_enable/disable.
-- Sebastian
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