When calling debugfs functions, there is no need to ever check the return value. The function can work or not, but the code logic should never do something different based on this.
Cc: "James (Qian) Wang" <[email protected]> Cc: Liviu Dudau <[email protected]> Cc: Brian Starkey <[email protected]> Cc: David Airlie <[email protected]> Cc: Daniel Vetter <[email protected]> Cc: [email protected] Signed-off-by: Greg Kroah-Hartman <[email protected]> --- drivers/gpu/drm/arm/display/komeda/komeda_dev.c | 3 --- 1 file changed, 3 deletions(-) diff --git a/drivers/gpu/drm/arm/display/komeda/komeda_dev.c b/drivers/gpu/drm/arm/display/komeda/komeda_dev.c index ca3599e4a4d3..58100edf58fa 100644 --- a/drivers/gpu/drm/arm/display/komeda/komeda_dev.c +++ b/drivers/gpu/drm/arm/display/komeda/komeda_dev.c @@ -51,9 +51,6 @@ static void komeda_debugfs_init(struct komeda_dev *mdev) return; mdev->debugfs_root = debugfs_create_dir("komeda", NULL); - if (IS_ERR_OR_NULL(mdev->debugfs_root)) - return; - debugfs_create_file("register", 0444, mdev->debugfs_root, mdev, &komeda_register_fops); } -- 2.22.0 _______________________________________________ dri-devel mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/dri-devel
