Re-reading the feature registers for the sake of displaying the raw
values seems pointless, and in fact showing the copies that we've
already read and stored is arguably more useful in terms of giving
exposure to any potential bugs in that part of the process.

Signed-off-by: Robin Murphy <[email protected]>
---
 drivers/gpu/drm/panfrost/panfrost_gpu.c | 14 +++++++-------
 1 file changed, 7 insertions(+), 7 deletions(-)

diff --git a/drivers/gpu/drm/panfrost/panfrost_gpu.c 
b/drivers/gpu/drm/panfrost/panfrost_gpu.c
index 42511fc1fea0..58ef25573cda 100644
--- a/drivers/gpu/drm/panfrost/panfrost_gpu.c
+++ b/drivers/gpu/drm/panfrost/panfrost_gpu.c
@@ -278,13 +278,13 @@ static void panfrost_gpu_init_features(struct 
panfrost_device *pfdev)
                 pfdev->features.hw_issues);
 
        dev_info(pfdev->dev, "Features: L2:0x%08x Shader:0x%08x Tiler:0x%08x 
Mem:0x%0x MMU:0x%08x AS:0x%x JS:0x%x",
-                gpu_read(pfdev, GPU_L2_FEATURES),
-                gpu_read(pfdev, GPU_CORE_FEATURES),
-                gpu_read(pfdev, GPU_TILER_FEATURES),
-                gpu_read(pfdev, GPU_MEM_FEATURES),
-                gpu_read(pfdev, GPU_MMU_FEATURES),
-                gpu_read(pfdev, GPU_AS_PRESENT),
-                gpu_read(pfdev, GPU_JS_PRESENT));
+                pfdev->features.l2_features,
+                pfdev->features.core_features,
+                pfdev->features.tiler_features,
+                pfdev->features.mem_features,
+                pfdev->features.mmu_features,
+                pfdev->features.as_present,
+                pfdev->features.js_present);
 
        dev_info(pfdev->dev, "shader_present=0x%0llx l2_present=0x%0llx",
                 pfdev->features.shader_present, pfdev->features.l2_present);
-- 
2.21.0.dirty

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