https://bugs.freedesktop.org/show_bug.cgi?id=109265
--- Comment #1 from Marek Olšák <[email protected]> --- The commit has no effect on shaders. The bisecting has most likely been unsuccessful. Setting tile_swizzle = 0 in ac_surface.c reverts the commit. -- You are receiving this mail because: You are the assignee for the bug.
_______________________________________________ dri-devel mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/dri-devel
