On Mon, Oct 01, 2018 at 06:01:38PM +0530, Sharat Masetty wrote:
> This patch changes to kzalloc and avoids setting individual submit
> struct fields to zero manually.

I don't think this one is worth it.  There are so many members in submit and so
few that get reset to 0 - I don't think the extra cycles are worth it in this
fast path.

> Signed-off-by: Sharat Masetty <[email protected]>
> ---
>  drivers/gpu/drm/msm/msm_gem_submit.c | 7 +------
>  1 file changed, 1 insertion(+), 6 deletions(-)
> 
> diff --git a/drivers/gpu/drm/msm/msm_gem_submit.c 
> b/drivers/gpu/drm/msm/msm_gem_submit.c
> index a7c8cbc..7931c2a 100644
> --- a/drivers/gpu/drm/msm/msm_gem_submit.c
> +++ b/drivers/gpu/drm/msm/msm_gem_submit.c
> @@ -41,24 +41,19 @@ static struct msm_gem_submit *submit_create(struct 
> drm_device *dev,
>       if (sz > SIZE_MAX)
>               return NULL;
>  
> -     submit = kmalloc(sz, GFP_KERNEL | __GFP_NOWARN | __GFP_NORETRY);
> +     submit = kzalloc(sz, GFP_KERNEL | __GFP_NOWARN | __GFP_NORETRY);
>       if (!submit)
>               return NULL;
>  
>       submit->dev = dev;
>       submit->gpu = gpu;
>       submit->ctx = ctx;
> -     submit->hw_fence = NULL;
>       submit->out_fence_id = -1;
>       submit->pid = get_pid(task_pid(current));
>       submit->cmd = (void *)&submit->bos[nr_bos];
>       submit->queue = queue;
>       submit->ring = gpu->rb[queue->prio];
>  
> -     /* initially, until copy_from_user() and bo lookup succeeds: */
> -     submit->nr_bos = 0;
> -     submit->nr_cmds = 0;
> -
>       INIT_LIST_HEAD(&submit->node);
>       INIT_LIST_HEAD(&submit->bo_list);
>       ww_acquire_init(&submit->ticket, &reservation_ww_class);
> -- 
> 1.9.1
> 

-- 
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