When saving BOs in the hang state we skip one entry of the
kernel_state->bo[] array, thus leaving it to NULL. This leads to a NULL
pointer dereference when, later in this function, we iterate over all
BOs to check their ->madv state.
Fixes: ca26d28bbaa3 ("drm/vc4: improve throughput by pipelining binning and
rendering jobs")
Cc: <[email protected]>
Signed-off-by: Boris Brezillon <[email protected]>
---
drivers/gpu/drm/vc4/vc4_gem.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/drivers/gpu/drm/vc4/vc4_gem.c b/drivers/gpu/drm/vc4/vc4_gem.c
index 6c32c89a83a9..19ac7fe0e5db 100644
--- a/drivers/gpu/drm/vc4/vc4_gem.c
+++ b/drivers/gpu/drm/vc4/vc4_gem.c
@@ -208,7 +208,7 @@ vc4_save_hang_state(struct drm_device *dev)
kernel_state->bo[j + prev_idx] = &bo->base.base;
j++;
}
- prev_idx = j + 1;
+ prev_idx = j;
}
if (exec[0])
--
2.11.0
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