On Thu, Aug 10, 2017 at 02:30:15PM +0200, Christian König wrote:
> Am 10.08.2017 um 14:16 schrieb Dan Carpenter:
> > "frag_align" is a u64, so presumably we want to use the high bits as
> > well instead of shift wrapping.
> >
> > Fixes: 6be7adb37d9b ("drm/amdgpu: increase fragmentation size for Vega10
> > v2")
> > Signed-off-by: Dan Carpenter <[email protected]>
>
> The fragment field has only 5bits in hardware and can never be more than 31,
> so the correct fix would actually be using uint32_t here instead.
>
Alright. Thanks. I'll resend.
regards,
dan carpenter
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