https://bugs.freedesktop.org/show_bug.cgi?id=95474
--- Comment #9 from Jan Ziak <0xe2.0x9a.0x9b at gmail.com> --- Created attachment 124063 --> https://bugs.freedesktop.org/attachment.cgi?id=124063&action=edit kcachegrind screenshot: _mesa_FenceSync I ran callgrind on Bioshock with mesa-git. Callgrind instrumentation was enabled only when the Bioshock benchmark was rendering frames from the game. The benchmark graphics quality was set to Medium. The screenshot I am sending indicates that Bioshock expects a faster _mesa_FenceSync implementation. -- You are receiving this mail because: You are the assignee for the bug. -------------- next part -------------- An HTML attachment was scrubbed... URL: <https://lists.freedesktop.org/archives/dri-devel/attachments/20160524/76c53940/attachment.html>
