On Sat, 11 Jun 2011 11:39:39 +1000 Dave Airlie <[email protected]> wrote:
> Its not something libdrm really does, its only a simple abstraction > around ioctls. I'd managed to figure that out--I just figured the abstraction was there to save a little typing and act as a type-level sanity check. > http://cgit.freedesktop.org/~airlied/radeondemo > > is a simple layer on top that just does some blits using the shaders > from the DDX. This is the sort of thing I tried to find. Thanks! -- Zachary Catlin [email protected] The only way of discovering the limits of the possible is to venture a little way past them into the impossible. --Clarke's Second Law _______________________________________________ dri-devel mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/dri-devel
