On 21 May 2014 01:17, Alex Deucher <alexdeucher at gmail.com> wrote: > + val = RREG32(HDMI_CONTROL + offset); > + val &= ~HDMI_DEEP_COLOR_ENABLE; > + val &= ~HDMI_DEEP_COLOR_DEPTH_MASK; > +
> + switch (bpc) {
> (...)
> + }
> +
> + WREG32(HDMI_CONTROL + offset, val);
What about using helper:
WREG32_P(HDMI_CONTROL + offset,
val,
~(HDMI_DEEP_COLOR_ENABLE | HDMI_DEEP_COLOR_DEPTH_MASK));
