https://bugs.freedesktop.org/show_bug.cgi?id=25109
--- Comment #6 from Tom Stellard <[email protected]> 2010-05-31 14:21:04 PDT --- This bug was the result of a shader that was failing to compile because it had too many TEX blocks. This was caused by the pair scheduler breaking up a large TEX block into several smaller ones. I have attached a patch that fixes this bug. -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. _______________________________________________ dri-devel mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/dri-devel
