I was planning on implementing ScatterND operator for TFLite Frontend, which 
takes indices, updates and shapes as arguments, by:
1. Splitting the indices into seperate tensors (using split Relay Op).
2. Use strided_slice to get the value(s) currently at the index/slice.
3. Add the update value(s) to the present value(s).
4. Use strided_set to set the value(s).

Is there any better/more efficient way to implement ScatterND operator?





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