Hi, On Thu, 2012-01-26 at 13:10 +0100, Dong Hoon Van Uytsel wrote: > I have no experience with DirectFB so far. After perusal of the documentation > on directfb.org, I was wondering whether the rendered result of DirectFB > could be made available for further processing on CPU. Thinking in the > direction of using the graphics hardware for compositing, pixel format > conversion, 3d rendering, and using the rendered result for software > compression and subsequent streaming or storage...
Sure, you can always IDirectFBSurface::Lock() and ::Unlock() the surface to access (get a pointer to) the pixel buffer. Cheers, Andre' _______________________________________________ directfb-users mailing list [email protected] http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-users
