When my program is run, DirectFB's output confuses me:.(*) FBDev/Surface:
Allocated 1920x1080 16 bit RGB16 buffer (index 0) at offset 0 and pitch
2048..(*) FBDev/Mode: Setting 1920x1080 RGB16.(*) FBDev/Mode: Switched to
1024x768 (virtual 1024x768) at 16 bit (RGB16), pitch 2048.I wish to run at
1920x1080. I have confirmed via X and my monitor that 1920x1080 are acceptable
for the hardware. Why does it state "Setting 1920x1080 RGB16" and then
"Switched to 1024x768" ?.Thanks in advance.
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