Hi,

In my system, the graphics hardware can operate on the buffers stored in
system memory with a restriction that memory has to be physically
contiguous. Looking at DFB, it seems that when the
dfb_surface_hardware_lock() and dfb_surfacemanager_assure_video() fail, the
gfxcard calls route the implementation to software implementation.

What are the changes do I need to do to invoke the chipset driver functions
even if the memory for the surface buffer is allocated from system memory.

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Thanks
Amarinder
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