Hi all,
I am trying to run DirectFB on the AT91SAM9261-EK board.
I configure, compile and install it :
./configure --prefix=/tftpboot/DirectFB_test/ CC=arm-linux-gcc
CXX=arm-linux-g++ CPP=arm-linux-cpp --build=x86-linux --target=arm-linux
--host=arm-linux --with-gnu-ld --enable-fbdev --disable-x11 --disable-devmem
--disable-vnc --with-gfxdrivers=none
make
make install
But when I run "arm-linux-dfbdump" I get some errors...
Trace in debug mode :
*************************************************
(...)
(*) FBDev/Mode: Testing 240x320 RGB16
(*) FBDev/Mode: Preparing switch to 240x320 RGB16
(!!!) *** UNIMPLEMENTED [fusion_skirmish_lock_count] *** [lock.c:593]
(!) [Main Thread 0.000] ( 296) *** Assertion
[fusion_skirmish_lock_count( &surface->lock, &lock_count ]
(!) [ 296: 0.000] --> Caught signal 5 (sent by pid 296, uid 0) <--
(!!!) *** WARNING [still objects in 'Layer Region Pool'] *** [object.c:241 in
fusion_object_pool_destroy()]
(!!!) *** WARNING [still objects in 'Layer Context Pool'] *** [object.c:241
in fusion_object_pool_destroy()]
(!) [Main Thread 0.003] ( 296) *** Assumption [state->destination ==
NULL] failed *** [state.c:134 in ]
Trace/breakpoint trap
*************************************************
Trace in non-debug mode :
*************************************************
(...)
(*) FBDev/Mode: Testing 240x320 RGB16
(*) FBDev/Mode: Preparing switch to 240x320 RGB16
(*) FBDev/Surface: Allocated 240x320 16bit RGB16 buffer at offset 0 and pitch
480.
(*) FBDev/Mode: (Post)Setting 240x320 RGB16
(!) DirectFB/FBDev: Unsupported pixelformat: rgba 5/0, 5/5, 5/10, 0/0 (16bit)
(!!!) *** WARNING [unknown format] *** [fbdev.c:1891 in dfb_fbdev_set_mode()]
(!) Core/LayerRegion: realize_region() in dfb_layer_region_flip_update() failed!
--> Not supported!
(*) FBDev/Mode: Testing 240x320 RGB16
(*) FBDev/Mode: Preparing switch to 240x320 RGB16
(!) [ 310: 0.000] --> Caught signal 8 (sent by pid 310, uid 0) <--
(!!!) *** WARNING [still objects in 'Layer Region Pool'] *** [object.c:241 in
fusion_object_pool_destroy()]
(!!!) *** WARNING [still objects in 'Layer Context Pool'] *** [object.c:241
in fusion_object_pool_destroy()]
(!!!) *** WARNING [still objects in 'Surface Pool'] *** [object.c:241 in
fusion_object_pool_destroy()]
Floating point exception
*************************************************
Any idea ?
Cheers,
Guillaume
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