Slight correction:

Also, if the display layer is smaller or LARGER than the output display 
resolution the IDirectFBDisplayLayer::SetScreenPosition function allows the 
layer to be moved around the display area coordinate space (including 
overlapping it and/or fully outside the visible area).  This function is 
supported if the DLCAPS_SCREEN_POSITION capability is supported by the display 
layer.

Regards,
Timothy

>-----Original Message-----
>From: [email protected] 
>[mailto:[email protected]] On Behalf Of 
>Strelchun, Timothy
>Sent: Tuesday, March 09, 2010 7:46 AM
>To: '[email protected]'
>Subject: Re: [directfb-dev] Layer panning
>
>Yes, it does.  :)
>
>Also, if the display layer is smaller than the output display 
>resolution the IDirectFBDisplayLayer::SetScreenPosition 
>function allows the layer to be moved around the display area 
>coordinate space (including overlapping it and/or fully 
>outside the visible area).  This function is supported if the 
>DLCAPS_SCREEN_POSITION capability is supported by the display layer.
>
>Regards,
>Timothy
>
>--
>
>Timothy Strelchun
>CE Software Engineering
>Digital Home Group
>Intel Corporation
>
>The views expressed above are my own and not those of Intel
>
>>-----Original Message-----
>>From: [email protected] 
>>[mailto:[email protected]] On Behalf Of Andre DRASZIK
>>Sent: Tuesday, March 09, 2010 5:08 AM
>>To: directfb-dev
>>Subject: Re: [directfb-dev] Layer panning
>>
>>Hi,
>>
>>On Wed, 2010-03-03 at 20:21 -0500, Brian Edmond wrote:
>>> I am wondering how I would pan the source viewport of a Layer?
>>
>>Doesn't IDirectFBDisplayLayer::SetSourceRectangle() do that?
>>
>>Cheers,
>>Andre'
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