Hi All,
I tried the following codes but did not see anti-aliasing edge.
-------------------------------------------------------------------------------------------
......
primary->SetDrawingFlags(primary, SDRAW_BLEND);
DFBSurfaceRenderOptions render_options = DSRO_ANTIALIAS;
primary->SetRenderOptions(primary, render_options);
primary->SetColor (primary, 0xff, 0xff, 0x00, 0xff)
primary->FillTriangle( ...... )
......
-------------------------------------------------------------------------------------------
In the DirectFB reference, DSRO_ANTIALIAS needs "alphablend must be enabled".
How to set the alphablend to achieve
anti-aliasing edge?
Thanks a lot.
Jack
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