Hi,
I'm dealing with a configuration where the video RAM is mapped into
the user-space application as a cached region. What happens if the
destination is the framebuffer (VRAM) which was locked and then
written to using the CPU? Don't we need a:
if (allocation->accessed & CSAF_CPU_WRITE)
dfb_gfxcard_flush_texture_cache();
in dfb_surface_buffer_unlock() (surface_buffer.c) ?
Regards,
Ilyes Gouta.
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