Hi Andreas,
Thanks for your reply. But I dont have another choice than
DirectX. My whole application based on DirectX . Now some new application
which are built in DirectFB needed to port with my current application(
DirectX based on windows platform). So I have to remove directFB dependency
from those application and have to run on windows platform. Can u please
sugget how can I do that..
Andreas-57 wrote:
>
> Hi Sharad,
>
> for a quick and dirty hack, just to get something running, you could try
> to compile DirectFB with SDL enabled in a cygwin environment in windows.
> That *should* only require a few minor tweaks to build.
>
> Doing it "right" in DirectX would require more work, but you could then
> take full advantage of DirectXs abilities and acceleration.
>
> Andreas
>
>
>> Hi guys,
>> I have a requirement to port DirectFB on windows platform?
>> How can I do that. Is there any direct mapping of DirectFB calls to
>> DirectX? Please let me know the possible way of doing that.
>>
>> Thanks,
>> Best Regards,
>> Sharad
>>
>>
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