Hello,

On 21/12/2024 09:18, Harald Vistnes wrote:

I've seen some notes that geometry shaders are not supported in QRhi, but I don't know if that is outdated or not. Can geometry and tessellation shaders be used with QRhi?

Yes, although with lots of limitations, and they're still half-experimental so YMMV.

See the descriptions of QRhi::Tessellation and Geometry at https://doc.qt.io/qt-6/qrhi.html .

Thanks,

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Giuseppe D'Angelo | giuseppe.dang...@kdab.com | Senior Software Engineer
KDAB (France) S.A.S., a KDAB Group company
Tel. France +33 (0)4 90 84 08 53, http://www.kdab.com
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