On Fri, Jan 24, 2020 at 12:17 PM Laszlo Agocs <[email protected]> wrote:
> > > So it looks like there is a need to have something like Eigen in Qt, at > least for Qt 3D purposes (faster, better optimized classes, more complete > API). > > Not sure how that conclusion was drawn. Yeah, me neither. In my view the original problem was reinventing the wheel on a day-to-day basis. So why would you want to step on that shovel yet again? I agree with Laszlo, given that eigen/blas or w/e isn't going in - "just stick to what is available" seems like a very good advice. On that note it's probably worth considering "backporting" Qt3D's QTransform and friends into the gui module, as they're reported to be better optimized, but I wouldn't go further than that. Kind regards, Konstantin.
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