Am 06.05.2019 um 12:04 schrieb Lars Knoll:

On 6 May 2019, at 10:27, Konstantin Shegunov <kshegu...@gmail.com <mailto:kshegu...@gmail.com>> wrote:

On Mon, May 6, 2019 at 10:42 AM Lars Knoll <lars.kn...@qt.io <mailto:lars.kn...@qt.io>> wrote:

    Not sure whether it’s most projects, but there certainly are
    users doing it. And we’ve been using the pattern in our examples
    in some cases as well. But I can relate to Allan that creating
    widgets on the stack is bad style (as it conflicts with the way
    we memory manage them), and if I’d have a choice today, I would
    probably prefer to enforce them to be created on the heap by some
    means.


Fine, there seems to be somewhat of an argument in that regard. I'd raise the question then, what should be done for QObject derived classes, and I don't mean the ones that come from Qt (i.e. QFile, which Thiago mentioned), but the ones the user defines. In the end QObject is for us to derive from - get signals and slots and all those goodies. But then if one restricts QObject to be on the heap how do we treat the user classes? What I mean is - you can control how allocations happen in the library, say you provide custom new/delete for QObject and/or QWidget and restrict the stack (presumably through some trickery that disables the constructor), does this mean we are to force the user to write their own allocation operators for their classes? This doesn't really sound practical to say the least. Moreover there's really little reason (from the user's point of view) to have something in the heap if it can go on the stack. What do we do with QCoreApplicaiton, force the heap on it?

It’s somewhat of a philosophical discussion now, as we are where we are and users can and are creating QObject’s on the stack. I don’t think we can change that now (even for Qt 6), and restricting it would lead to rather ugly syntax in C++ (as the language doesn’t really help enforcing something like this). So that means we’ll have to continue to support it.

That's something that needs to be taken into account in any change in how memory management could work in Qt6. The patch I propose does not take that into account and is indeed almost entirely source compatible. (No changes in Qt Creator required, and two minor changes in tests.)

And the constructors/apis that are marked with QT_UNSAFE_API by default don't even emit any warning. The user can opt into those warnings.

One thing I forgot to mention, which is something I only have a mediocre solution for is, modal QDialogs (or any other top level widgets) on the stack. For those the parent pointer is both the owner and indicates to which parent the dialog is modal. In my opinion, the best solution is to disentangle this. E.g. introduce a new method ::setModalTo(QWidget *), which if used overwrites to which parent a dialog is modal. (That is by default a dialog is modal to its parent, unless something else is set via setModalTo). This means code that uses modal widgets on the stack would need some conversion work, but that's as far as I can see the best solution.

The main benefits I see here that this scheme can co-exist with current
code, i.e. code bases could slowly opt-in and migrate step by step, and
it does not add the need to sprinkle user side code with the typical
smart pointer line noise.
The same is true for what I'm proposing. It can and does allow users to convert at they choosing, and since the vast majority of QObjects are created with parents, most QObjects will be created via makeChild. Using unique pointers is the exception not the norm with what I've proposed. And indeed due to the ergonomics of makeChild via make_unique, the user is steared towards using the better way to construct QObjects.

Now, what André is proposing is very similar to just having a owning smart pointer that remembers the pointed at object after it has lost ownership. I see no reason why that (or more fuller proxy classes) couldn't work. But,

* The class/smart pointer would need to be move only, which limits how useful it is.
* The semantics feel strange to me.

And while I'd encourage someone to try it out, I'm of the firm opinion that Qt should try to get over its NIH attitude. One of the issues with Qt in the real world is that it's just that tiny bit differently than what non Qt C++ users are familiar with for. Sometimes that's for a good reason. but there's a cost there that is imho unappreciated inside the Qt bubble.

Also nowadays C++ is changing quite fast and the way to profit from the advancements in standard c++ is by making sure that Qt works great with new standard c++ idioms. It's not by investing time into inventing a slightly different idiom.

For example, Microsoft is still researching whether static analysers could detect dangling pointers [2]. That tool obviously will understand unique_ptr and is unlikely to understand our custom solution.

daniel

[1] https://codereview.qt-project.org/#/c/260618/1/tests/auto/opengl/qglbuffer/tst_qglbuffer.cpp  and https://codereview.qt-project.org/#/c/260618/1/tests/auto/opengl/qglbuffer/tst_qglbuffer.cpp

[2] https://devblogs.microsoft.com/cppblog/lifetime-profile-update-in-visual-studio-2019-preview-2/

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