Hi, On Friday, 8 September 2017 15:54:23 BST Lisandro Damián Nicanor Pérez Meyer wrote: > To the best of my knowledge there are almost no arm board with opengl > desktop support, but there are boards with es2 support. > > Now the question is: is it worth to enable es2 support if there are no > specific hardware specified? (ie, like vivante or bcrm2) Or maybe > there are board with benefit by just using -opengl es2? > > I came to this by reading > https://wiki.qt.io/I.MX-6#i.MX6_support_in_Qt_5.2_and_up > > > My main gripe is to understand if distros like Debian should or not > enable opengl es2 when they don't know in advance on which specific > boards they will run. > > Any kind of extra info on the subject will be higly appreciated. > > Thanks in advance, Lisandro.
I don't know what you should do but for some data points there are also boards that offer OpenGL ES 3/3.1/3.2 and the recent Tegra boards even offer "desktop" OpenGL 4. ES2 is likely a sane default minimum. If users want to use the sw renderer or ES3/desktop GL they would need to build themselves. Cheers, Sean -- Dr Sean Harmer | [email protected] | Managing Director UK KDAB (UK) Ltd, a KDAB Group company Tel. +44 (0)1625 809908; Sweden (HQ) +46-563-540090 Mobile: +44 (0)7545 140604 KDAB - Qt Experts _______________________________________________ Development mailing list [email protected] http://lists.qt-project.org/mailman/listinfo/development
