Thanks. > From the conversation in the linked thread, it looks like Qt tried to create > a > dialog that is too wide, so COGL failed to create the OpenGL texture. Then it > crashed.
That's my suspicious. > > Workaround: limit the width of your dialog. Yes. I did it before my posts in the origin project. :) > > Fix: get the window manager to stop crashing. It can force Qt to accept a > smaller size. > I've reported to the GNOME mailing list https://mail.gnome.org/archives/gnome-devel-list/2016-September/msg00001.html Since I'm not the expert I didn't know if it is the qt job (check if it can create the window) or the gnome job (force Qt to accept a smaller size). Bests, Jan _______________________________________________ Development mailing list [email protected] http://lists.qt-project.org/mailman/listinfo/development
