Thanks.

> From the conversation in the linked thread, it looks like Qt tried to create 
> a 
> dialog that is too wide, so COGL failed to create the OpenGL texture. Then it 
> crashed.

That's my suspicious.
> 
> Workaround: limit the width of your dialog.

Yes. I did it before my posts in the origin project. :)
> 
> Fix: get the window manager to stop crashing. It can force Qt to accept a 
> smaller size.
> 

I've reported to the GNOME mailing list

https://mail.gnome.org/archives/gnome-devel-list/2016-September/msg00001.html

Since I'm not the expert I didn't know if it is the qt job (check if it
can create the window) or the gnome job (force Qt to accept a smaller size).

Bests,
Jan
_______________________________________________
Development mailing list
[email protected]
http://lists.qt-project.org/mailman/listinfo/development

Reply via email to