Is it possible to override the toString method for native c++ QObject types for use in QML scripts?
e.g. using Q_INVOKABLE QString toString() const; This doesn't appear to work because it is overridden by some default implementation which returns a pointer value. Is this done intentionally? Could a workaround be done through javascript prototype methods... It would just improve the readability of debug messages and errors when running scripts. Huge Thanks, Luke Parry
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