Is it possible to override the toString method for native c++ QObject types
for use in QML scripts?

e.g. using

Q_INVOKABLE QString toString() const;

This doesn't appear to work because it is overridden by some default
implementation which returns a pointer value. Is this done intentionally?
Could a workaround  be done through javascript prototype methods...

It would just improve the readability of debug messages and errors when
running scripts.

Huge Thanks,
Luke Parry
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