Hi
On 10 Jul 2014, at 11:48, haithem rahmani 
<[email protected]<mailto:[email protected]>> wrote:

Hi,

When running Qt-5 on top of the directfb qpa plugin,  some benchmarks are quite 
slow.
(http://smashcat.org/av/canvas_test)

 I've found that the 2D painting ops are going through the QBlitterPaintEngine 
class
that is inheriting the QRasterPaintEngine class, which is doing all the 
painting via CPU.

Qt provides another paintEgine class, QGL2PaintEngineEx, that is doing the same 
paintings via the GPU.

So I want to know whether is possible to make the QBlitterPaintEngine inherit 
this QGL2PaintEngineEx
instead of QRasterPaintEngine and got things working correctly or not?

PS: the eglfs qpa plugin is going through the QRasterPaintEngine class too.

Its been a while since I have looked at the DirectFB apis, so I might be wrong, 
but it used to not be very clear how to interoperate DirectFB and OpenGL.

When that is said, it will be a lot of work to base QBlitterPaintEngine on top 
of QOpenGL2PaintEngineEx, to give something that gives acceptable performance.

Jørgen
_______________________________________________
Development mailing list
[email protected]
http://lists.qt-project.org/mailman/listinfo/development

Reply via email to