On segunda-feira, 30 de dezembro de 2013 21:20:06, David Faure wrote: > I am very surprised that this passed the CI and that others aren't affected.
EGLFS is probably not compiled by the CI. It probably does Desktop OpenGL builds for generic Linux only. EGL is probably enabled for Android only, in which case EGLFS isn't either. Of course, the theory falls apart when you actually check the build logs: http://testresults.qt-project.org/ci/QtBase_stable_Integration/latest-success/linux-g++_OpenSuSE_12.3_x64/log.txt.gz EGLFS ................ yes http://testresults.qt-project.org/ci/QtBase_stable_Integration/latest-success/linux-arm-gnueabi-g++_Ubuntu_11.10_x86/log.txt.gz EGLFS ................ yes This one even passes -eglfs to configure. > Well, src/3rdparty/angle isn't supposed to be in the include path on Linux? No, ANGLE is a translation layer between DirectX and OpenGL ES 2. We don't need it except on Windows. -- Thiago Macieira - thiago.macieira (AT) intel.com Software Architect - Intel Open Source Technology Center
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