I don't know if this is expected behavior but we can't have multiple
VideoOutput connected to same one source (MediaPlayer)
Is it possible to duplicate somehow qml item on different position but I
want to screengraph to use same one texture for both qml items? I don't
want to use shader(performance loss)
How can I get scenegraph statistics (number opengl drawcalls, qml
scenegraph textures, triangles count,..)?
I know that I can use arm DS-5 for mali gpu, some other tools from
Microsoft for directx(qt5 angle)
import QtQuick 2.0
import QtMultimedia 5.0
Rectangle {
width: 800
height: 600
color: "black"
MediaPlayer
{ id: player source: "file://video.webm" autoPlay: true }
VideoOutput
{ x: 0 width: 320 height: 480 id: videoOutput0 source: player }
VideoOutput
{ x: 320 width: 320 height: 480 id: videoOutput1 source: player }
}
Best Regards
Michal Lazo
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