> > 7) More enabler classes for textures, samplers, and higher-level > abstractions. > I think these would be good candidates for a Qt3D library, unless someone > would really like to see a subset in QtGui. >
What exactly do you mean by more texture enabler into Qt3D on the top of the existing texture class? I briefly discussed the texture topic a few days ago with Samuel and Gunnar. I would personally like to see something "basic" in QtGui. I see the same feature set reimplemented at least in 2-3 Qt projects for the basic operations, but perhaps there are more around. Laszlo
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