On 10/12/2012 08:18 PM, Uwe Rathmann wrote:
> Qt/Embedded is the platform where you find this type of widget most what
> usually means a combination of the weakest hardware and the slowest
> graphic path. Unfortunately the implementation of the subsurfaces concept
> is so very broken, that embedding OpenGL is no option.
> Hope that using QPainter in combination with the scene graph opens a way
> to a faster implementation with Qt 5.

Could you elaborate on what you mean regarding the implementation of the 
subsurfaces concept?

--
Samuel
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