On Saturday 25 August 2012 13:01:12 Sean Harmer wrote: > On Saturday 25 August 2012 12:59:27 Laszlo Papp wrote: > > > I am curious though, if GLchar is not present, how does that header > > > declare > > > the function glBindAttribLocation() which here has the declaration: > > > > > > GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint > > > program, > > > GLuint index, const GLchar* name); > > > > GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const > > char* > > name); > > OK thanks. So at least we know it is safe to assume car for GLchar on this > platform.
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