Hi, I am currently working on evdevmouse input fixes for the eglfs usecase. During the testing I had two mice in parallel . I saw that each mouse maintains its own position on the screen, because the QWindowSystemInterface::handleMouseEvent() takes only absolute coordinates. Wouldn't be relative coordinates better?
Its hard to fix the issue of multiple mouse input devices, because the evdevmouse plugin itself could manage the coordinates and sync between multiple devices handled by the same plugin, but if the pointer position is manipulated by two different plugins we have a problem. This might be already discussed but I could not find an answer, why we choose to use absolute coordinates here. Thanks, Johannes _______________________________________________ Development mailing list [email protected] http://lists.qt-project.org/mailman/listinfo/development
