Use CLOCK_REALTIME and CLOCK_MONOTONIC for relative thread queue timeouts
instead of CLOCK_REALTIME_COARSE and CLOCK_MONOTONIC_COARSE. This fixes an
issue with clock_nanosleep() in combination with clock_gettime().
Close #4669.
---
cpukit/score/src/threadqtimeout.c | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/cpukit/score/src/threadqtimeout.c
b/cpukit/score/src/threadqtimeout.c
index 271ea27f27..10e194f6d8 100644
--- a/cpukit/score/src/threadqtimeout.c
+++ b/cpukit/score/src/threadqtimeout.c
@@ -132,7 +132,7 @@ void _Thread_queue_Add_timeout_monotonic_timespec(
{
struct timespec now;
- _Timecounter_Getnanouptime( &now );
+ _Timecounter_Nanouptime( &now );
_Thread_queue_Add_timeout_timespec(
queue,
the_thread,
@@ -152,7 +152,7 @@ void _Thread_queue_Add_timeout_realtime_timespec(
{
struct timespec now;
- _Timecounter_Getnanotime( &now );
+ _Timecounter_Nanotime( &now );
_Thread_queue_Add_timeout_timespec(
queue,
the_thread,
--
2.35.3
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