The current priority is a 64-bit integer which should be read under protection of the right ISR lock to avoid potential issues with non-atomic loads on 32-bit architectures.
Update #4411. --- cpukit/score/src/threadrestart.c | 13 +++++-------- 1 file changed, 5 insertions(+), 8 deletions(-) diff --git a/cpukit/score/src/threadrestart.c b/cpukit/score/src/threadrestart.c index 1e91ad7249..93e52876d7 100644 --- a/cpukit/score/src/threadrestart.c +++ b/cpukit/score/src/threadrestart.c @@ -54,17 +54,17 @@ static Thread_Zombie_control _Thread_Zombies = { .Lock = ISR_LOCK_INITIALIZER( "thread zombies" ) }; -static void _Thread_Raise_real_priority( - Thread_Control *the_thread, - Priority_Control priority -) +static void _Thread_Raise_real_priority( Thread_Control *the_thread ) { Thread_queue_Context queue_context; + Priority_Control priority; _Thread_queue_Context_initialize( &queue_context ); _Thread_queue_Context_clear_priority_updates( &queue_context ); _Thread_Wait_acquire( the_thread, &queue_context ); + priority = _Thread_Get_priority( executing ); + if ( priority < the_thread->Real_priority.priority ) { _Thread_Priority_change( the_thread, @@ -428,11 +428,8 @@ void _Thread_Cancel( _Thread_State_release( the_thread, &lock_context ); _Thread_Make_zombie( the_thread ); } else { - Priority_Control priority; - _Thread_Try_life_change_request( the_thread, previous, &lock_context ); - priority = _Thread_Get_priority( executing ); - _Thread_Raise_real_priority( the_thread, priority ); + _Thread_Raise_real_priority( the_thread ); } _Thread_Dispatch_enable( cpu_self ); -- 2.26.2 _______________________________________________ devel mailing list devel@rtems.org http://lists.rtems.org/mailman/listinfo/devel