Thanks for testing it.
On 09/07/2020 17:06, Vijay Kumar Banerjee wrote: > Hi Christian, > > I tested the patch and it's running fine with the example applications > on BBB. Thanks for the patch. > > Best regards, > Vijay > > On Thu, Jul 9, 2020 at 5:34 PM Christian Mauderer > <christian.maude...@embedded-brains.de> wrote: >> >> --- >> lv_conf.h | 337 +++++++++++++++++++++++++++++++++++++++++++---------- >> lv_drivers | 2 +- >> lvgl | 2 +- >> lvgl.py | 3 +- >> 4 files changed, 281 insertions(+), 63 deletions(-) >> >> diff --git a/lv_conf.h b/lv_conf.h >> index 7453905..9299fdc 100644 >> --- a/lv_conf.h >> +++ b/lv_conf.h >> @@ -1,6 +1,6 @@ >> /** >> * @file lv_conf.h >> - * >> + * Configuration file for LVGL v7.1.0 >> */ >> >> /* >> @@ -25,7 +25,7 @@ >> >> /* Color depth: >> * - 1: 1 byte per pixel >> - * - 8: RGB233 >> + * - 8: RGB332 >> * - 16: RGB565 >> * - 32: ARGB8888 >> */ >> @@ -53,7 +53,18 @@ >> /* Dot Per Inch: used to initialize default sizes. >> * E.g. a button with width = LV_DPI / 2 -> half inch wide >> * (Not so important, you can adjust it to modify default sizes and >> spaces)*/ >> -#define LV_DPI 100 /*[px]*/ >> +#define LV_DPI 130 /*[px]*/ >> + >> +/* The the real width of the display changes some default values: >> + * default object sizes, layout of examples, etc. >> + * According to the width of the display (hor. res. / dpi) >> + * the displays fall in 4 categories. >> + * The 4th is extra large which has no upper limit so not listed here >> + * The upper limit of the categories are set below in 0.1 inch unit. >> + */ >> +#define LV_DISP_SMALL_LIMIT 30 >> +#define LV_DISP_MEDIUM_LIMIT 50 >> +#define LV_DISP_LARGE_LIMIT 70 >> >> /* Type of coordinates. Should be `int16_t` (or `int32_t` for extreme >> cases) */ >> typedef int16_t lv_coord_t; >> @@ -109,7 +120,7 @@ typedef int16_t lv_coord_t; >> #define LV_INDEV_DEF_DRAG_LIMIT 10 >> >> /* Drag throw slow-down in [%]. Greater value -> faster slow-down */ >> -#define LV_INDEV_DEF_DRAG_THROW 20 >> +#define LV_INDEV_DEF_DRAG_THROW 10 >> >> /* Long press time in milliseconds. >> * Time to send `LV_EVENT_LONG_PRESSSED`) */ >> @@ -119,6 +130,13 @@ typedef int16_t lv_coord_t; >> * Time between `LV_EVENT_LONG_PRESSED_REPEAT */ >> #define LV_INDEV_DEF_LONG_PRESS_REP_TIME 100 >> >> + >> +/* Gesture threshold in pixels */ >> +#define LV_INDEV_DEF_GESTURE_LIMIT 50 >> + >> +/* Gesture min velocity at release before swipe (pixels)*/ >> +#define LV_INDEV_DEF_GESTURE_MIN_VELOCITY 3 >> + >> /*================== >> * Feature usage >> *==================*/ >> @@ -134,6 +152,22 @@ typedef void * lv_anim_user_data_t; >> >> /* 1: Enable shadow drawing*/ >> #define LV_USE_SHADOW 1 >> +#if LV_USE_SHADOW >> +/* Allow buffering some shadow calculation >> + * LV_SHADOW_CACHE_SIZE is the max. shadow size to buffer, >> + * where shadow size is `shadow_width + radius` >> + * Caching has LV_SHADOW_CACHE_SIZE^2 RAM cost*/ >> +#define LV_SHADOW_CACHE_SIZE 0 >> +#endif >> + >> +/* 1: Use other blend modes than normal (`LV_BLEND_MODE_...`)*/ >> +#define LV_USE_BLEND_MODES 1 >> + >> +/* 1: Use the `opa_scale` style property to set the opacity of an object >> and its children at once*/ >> +#define LV_USE_OPA_SCALE 1 >> + >> +/* 1: Use image zoom and rotation*/ >> +#define LV_USE_IMG_TRANSFORM 1 >> >> /* 1: Enable object groups (for keyboard/encoder navigation) */ >> #define LV_USE_GROUP 1 >> @@ -142,7 +176,11 @@ typedef void * lv_group_user_data_t; >> #endif /*LV_USE_GROUP*/ >> >> /* 1: Enable GPU interface*/ >> -#define LV_USE_GPU 1 >> +#define LV_USE_GPU 1 /*Only enables `gpu_fill_cb` and >> `gpu_blend_cb` in the disp. drv- */ >> +#define LV_USE_GPU_STM32_DMA2D 0 >> +/*If enabling LV_USE_GPU_STM32_DMA2D, LV_GPU_DMA2D_CMSIS_INCLUDE must be >> defined to include path of CMSIS header of target processor >> +e.g. "stm32f769xx.h" or "stm32f429xx.h" */ >> +#define LV_GPU_DMA2D_CMSIS_INCLUDE >> >> /* 1: Enable file system (might be required for images */ >> #define LV_USE_FILESYSTEM 1 >> @@ -154,6 +192,12 @@ typedef void * lv_fs_drv_user_data_t; >> /*1: Add a `user_data` to drivers and objects*/ >> #define LV_USE_USER_DATA 1 >> >> +/*1: Show CPU usage and FPS count in the right bottom corner*/ >> +#define LV_USE_PERF_MONITOR 0 >> + >> +/*1: Use the functions and types from the older API if possible */ >> +#define LV_USE_API_EXTENSION_V6 1 >> + >> /*======================== >> * Image decoder and cache >> *========================*/ >> @@ -178,12 +222,19 @@ typedef void * lv_img_decoder_user_data_t; >> /*===================== >> * Compiler settings >> *====================*/ >> + >> +/* For big endian systems set to 1 */ >> +#define LV_BIG_ENDIAN_SYSTEM 0 >> + >> /* Define a custom attribute to `lv_tick_inc` function */ >> #define LV_ATTRIBUTE_TICK_INC >> >> /* Define a custom attribute to `lv_task_handler` function */ >> #define LV_ATTRIBUTE_TASK_HANDLER >> >> +/* Define a custom attribute to `lv_disp_flush_ready` function */ >> +#define LV_ATTRIBUTE_FLUSH_READY >> + >> /* With size optimization (-Os) the compiler might not align data to >> * 4 or 8 byte boundary. This alignment will be explicitly applied where >> needed. >> * E.g. __attribute__((aligned(4))) */ >> @@ -193,6 +244,22 @@ typedef void * lv_img_decoder_user_data_t; >> * font's bitmaps */ >> #define LV_ATTRIBUTE_LARGE_CONST >> >> +/* Prefix performance critical functions to place them into a faster memory >> (e.g RAM) >> + * Uses 15-20 kB extra memory */ >> +#define LV_ATTRIBUTE_FAST_MEM >> + >> +/* Export integer constant to binding. >> + * This macro is used with constants in the form of LV_<CONST> that >> + * should also appear on lvgl binding API such as Micropython >> + * >> + * The default value just prevents a GCC warning. >> + */ >> +#define LV_EXPORT_CONST_INT(int_value) struct _silence_gcc_warning >> + >> +/* Prefix variables that are used in GPU accelerated operations, often >> these need to be >> + * placed in RAM sections that are DMA accessible */ >> +#define LV_ATTRIBUTE_DMA >> + >> /*=================== >> * HAL settings >> *==================*/ >> @@ -201,8 +268,8 @@ typedef void * lv_img_decoder_user_data_t; >> * It removes the need to manually update the tick with `lv_tick_inc`) */ >> #define LV_TICK_CUSTOM 0 >> #if LV_TICK_CUSTOM == 1 >> -#define LV_TICK_CUSTOM_INCLUDE "something.h" /*Header for the sys >> time function*/ >> -#define LV_TICK_CUSTOM_SYS_TIME_EXPR (millis()) /*Expression evaluating >> to current systime in ms*/ >> +#define LV_TICK_CUSTOM_INCLUDE "Arduino.h" /*Header for the system >> time function*/ >> +#define LV_TICK_CUSTOM_SYS_TIME_EXPR (millis()) /*Expression evaluating >> to current system time in ms*/ >> #endif /*LV_TICK_CUSTOM*/ >> >> typedef void * lv_disp_drv_user_data_t; /*Type of user data in >> the display driver*/ >> @@ -225,23 +292,48 @@ typedef void * lv_indev_drv_user_data_t; >> /*Type of user data in the i >> # define LV_LOG_LEVEL LV_LOG_LEVEL_WARN >> >> /* 1: Print the log with 'printf'; >> - * 0: user need to register a callback with `lv_log_register_print`*/ >> + * 0: user need to register a callback with `lv_log_register_print_cb`*/ >> # define LV_LOG_PRINTF 0 >> #endif /*LV_USE_LOG*/ >> >> -/*================ >> - * THEME USAGE >> +/*================= >> + * Debug settings >> *================*/ >> -#define LV_THEME_LIVE_UPDATE 0 /*1: Allow theme switching at run time. >> Uses 8..10 kB of RAM*/ >> >> -#define LV_USE_THEME_TEMPL 0 /*Just for test*/ >> -#define LV_USE_THEME_DEFAULT 0 /*Built mainly from the built-in >> styles. Consumes very few RAM*/ >> -#define LV_USE_THEME_ALIEN 0 /*Dark futuristic theme*/ >> -#define LV_USE_THEME_NIGHT 0 /*Dark elegant theme*/ >> -#define LV_USE_THEME_MONO 0 /*Mono color theme for monochrome >> displays*/ >> -#define LV_USE_THEME_MATERIAL 0 /*Flat theme with bold colors and light >> shadows*/ >> -#define LV_USE_THEME_ZEN 0 /*Peaceful, mainly light theme */ >> -#define LV_USE_THEME_NEMO 0 /*Water-like theme based on the movie >> "Finding Nemo"*/ >> +/* If Debug is enabled LittelvGL validates the parameters of the functions. >> + * If an invalid parameter is found an error log message is printed and >> + * the MCU halts at the error. (`LV_USE_LOG` should be enabled) >> + * If you are debugging the MCU you can pause >> + * the debugger to see exactly where the issue is. >> + * >> + * The behavior of asserts can be overwritten by redefining them here. >> + * E.g. #define LV_ASSERT_MEM(p) <my_assert_code> >> + */ >> +#define LV_USE_DEBUG 1 >> +#if LV_USE_DEBUG >> + >> +/*Check if the parameter is NULL. (Quite fast) */ >> +#define LV_USE_ASSERT_NULL 1 >> + >> +/*Checks is the memory is successfully allocated or no. (Quite fast)*/ >> +#define LV_USE_ASSERT_MEM 1 >> + >> +/*Check the integrity of `lv_mem` after critical operations. (Slow)*/ >> +#define LV_USE_ASSERT_MEM_INTEGRITY 0 >> + >> +/* Check the strings. >> + * Search for NULL, very long strings, invalid characters, and unnatural >> repetitions. (Slow) >> + * If disabled `LV_USE_ASSERT_NULL` will be performed instead (if it's >> enabled) */ >> +#define LV_USE_ASSERT_STR 0 >> + >> +/* Check NULL, the object's type and existence (e.g. not deleted). (Quite >> slow) >> + * If disabled `LV_USE_ASSERT_NULL` will be performed instead (if it's >> enabled) */ >> +#define LV_USE_ASSERT_OBJ 0 >> + >> +/*Check if the styles are properly initialized. (Fast)*/ >> +#define LV_USE_ASSERT_STYLE 0 >> + >> +#endif /*LV_USE_DEBUG*/ >> >> /*================== >> * FONT USAGE >> @@ -249,16 +341,37 @@ typedef void * lv_indev_drv_user_data_t; >> /*Type of user data in the i >> >> /* The built-in fonts contains the ASCII range and some Symbols with 4 >> bit-per-pixel. >> * The symbols are available via `LV_SYMBOL_...` defines >> - * More info about fonts: https://docs.littlevgl.com/#Fonts >> - * To create a new font go to: https://littlevgl.com/ttf-font-to-c-array >> + * More info about fonts: https://docs.lvgl.io/v7/en/html/overview/font.html >> + * To create a new font go to: https://lvgl.com/ttf-font-to-c-array >> */ >> >> -/* Robot fonts with bpp = 4 >> - * https://fonts.google.com/specimen/Roboto */ >> -#define LV_FONT_ROBOTO_12 0 >> -#define LV_FONT_ROBOTO_16 1 >> -#define LV_FONT_ROBOTO_22 0 >> -#define LV_FONT_ROBOTO_28 0 >> +/* Montserrat fonts with bpp = 4 >> + * https://fonts.google.com/specimen/Montserrat */ >> +#define LV_FONT_MONTSERRAT_12 0 >> +#define LV_FONT_MONTSERRAT_14 0 >> +#define LV_FONT_MONTSERRAT_16 1 >> +#define LV_FONT_MONTSERRAT_18 0 >> +#define LV_FONT_MONTSERRAT_20 1 >> +#define LV_FONT_MONTSERRAT_22 0 >> +#define LV_FONT_MONTSERRAT_24 0 >> +#define LV_FONT_MONTSERRAT_26 1 >> +#define LV_FONT_MONTSERRAT_28 0 >> +#define LV_FONT_MONTSERRAT_30 0 >> +#define LV_FONT_MONTSERRAT_32 0 >> +#define LV_FONT_MONTSERRAT_34 0 >> +#define LV_FONT_MONTSERRAT_36 0 >> +#define LV_FONT_MONTSERRAT_38 0 >> +#define LV_FONT_MONTSERRAT_40 0 >> +#define LV_FONT_MONTSERRAT_42 0 >> +#define LV_FONT_MONTSERRAT_44 0 >> +#define LV_FONT_MONTSERRAT_46 0 >> +#define LV_FONT_MONTSERRAT_48 0 >> + >> +/* Demonstrate special features */ >> +#define LV_FONT_MONTSERRAT_12_SUBPX 0 >> +#define LV_FONT_MONTSERRAT_28_COMPRESSED 0 /*bpp = 3*/ >> +#define LV_FONT_DEJAVU_16_PERSIAN_HEBREW 0 /*Hebrew, Arabic, PErisan >> letters and all their forms*/ >> +#define LV_FONT_SIMSUN_16_CJK 0 /*1000 most common CJK >> radicals*/ >> >> /*Pixel perfect monospace font >> * http://pelulamu.net/unscii/ */ >> @@ -272,17 +385,57 @@ typedef void * lv_indev_drv_user_data_t; >> /*Type of user data in the i >> */ >> #define LV_FONT_CUSTOM_DECLARE >> >> -/*Always set a default font from the built-in fonts*/ >> -#define LV_FONT_DEFAULT &lv_font_roboto_16 >> - >> /* Enable it if you have fonts with a lot of characters. >> * The limit depends on the font size, font face and bpp >> * but with > 10,000 characters if you see issues probably you need to >> enable it.*/ >> #define LV_FONT_FMT_TXT_LARGE 0 >> >> +/* Set the pixel order of the display. >> + * Important only if "subpx fonts" are used. >> + * With "normal" font it doesn't matter. >> + */ >> +#define LV_FONT_SUBPX_BGR 0 >> + >> /*Declare the type of the user data of fonts (can be e.g. `void *`, `int`, >> `struct`)*/ >> typedef void * lv_font_user_data_t; >> >> +/*================ >> + * THEME USAGE >> + *================*/ >> + >> +/*Always enable at least on theme*/ >> + >> +/* No theme, you can apply your styles as you need >> + * No flags. Set LV_THEME_DEFAULT_FLAG 0 */ >> + #define LV_USE_THEME_EMPTY 1 >> + >> +/*Simple to the create your theme based on it >> + * No flags. Set LV_THEME_DEFAULT_FLAG 0 */ >> + #define LV_USE_THEME_TEMPLATE 1 >> + >> +/* A fast and impressive theme. >> + * Flags: >> + * LV_THEME_MATERIAL_FLAG_LIGHT: light theme >> + * LV_THEME_MATERIAL_FLAG_DARK: dark theme*/ >> + #define LV_USE_THEME_MATERIAL 1 >> + >> +/* Mono-color theme for monochrome displays. >> + * If LV_THEME_DEFAULT_COLOR_PRIMARY is LV_COLOR_BLACK the >> + * texts and borders will be black and the background will be >> + * white. Else the colors are inverted. >> + * No flags. Set LV_THEME_DEFAULT_FLAG 0 */ >> + #define LV_USE_THEME_MONO 1 >> + >> +#define LV_THEME_DEFAULT_INCLUDE <stdint.h> /*Include a >> header for the init. function*/ >> +#define LV_THEME_DEFAULT_INIT lv_theme_material_init >> +#define LV_THEME_DEFAULT_COLOR_PRIMARY lv_color_hex(0x01a2b1) >> +#define LV_THEME_DEFAULT_COLOR_SECONDARY lv_color_hex(0x44d1b6) >> +#define LV_THEME_DEFAULT_FLAG LV_THEME_MATERIAL_FLAG_LIGHT >> +#define LV_THEME_DEFAULT_FONT_SMALL &lv_font_montserrat_16 >> +#define LV_THEME_DEFAULT_FONT_NORMAL &lv_font_montserrat_16 >> +#define LV_THEME_DEFAULT_FONT_SUBTITLE &lv_font_montserrat_16 >> +#define LV_THEME_DEFAULT_FONT_TITLE &lv_font_montserrat_16 >> + >> /*================= >> * Text settings >> *=================*/ >> @@ -297,14 +450,66 @@ typedef void * lv_font_user_data_t; >> /*Can break (wrap) texts on these chars*/ >> #define LV_TXT_BREAK_CHARS " ,.;:-_" >> >> +/* If a word is at least this long, will break wherever "prettiest" >> + * To disable, set to a value <= 0 */ >> +#define LV_TXT_LINE_BREAK_LONG_LEN 0 >> + >> +/* Minimum number of characters in a long word to put on a line before a >> break. >> + * Depends on LV_TXT_LINE_BREAK_LONG_LEN. */ >> +#define LV_TXT_LINE_BREAK_LONG_PRE_MIN_LEN 3 >> + >> +/* Minimum number of characters in a long word to put on a line after a >> break. >> + * Depends on LV_TXT_LINE_BREAK_LONG_LEN. */ >> +#define LV_TXT_LINE_BREAK_LONG_POST_MIN_LEN 3 >> + >> +/* The control character to use for signalling text recoloring. */ >> +#define LV_TXT_COLOR_CMD "#" >> + >> +/* Support bidirectional texts. >> + * Allows mixing Left-to-Right and Right-to-Left texts. >> + * The direction will be processed according to the Unicode Bidirectioanl >> Algorithm: >> + * https://www.w3.org/International/articles/inline-bidi-markup/uba-basics*/ >> +#define LV_USE_BIDI 0 >> +#if LV_USE_BIDI >> +/* Set the default direction. Supported values: >> + * `LV_BIDI_DIR_LTR` Left-to-Right >> + * `LV_BIDI_DIR_RTL` Right-to-Left >> + * `LV_BIDI_DIR_AUTO` detect texts base direction */ >> +#define LV_BIDI_BASE_DIR_DEF LV_BIDI_DIR_AUTO >> +#endif >> + >> +/* Enable Arabic/Persian processing >> + * In these languages characters should be replaced with >> + * an other form based on their position in the text */ >> +#define LV_USE_ARABIC_PERSIAN_CHARS 0 >> + >> +/*Change the built in (v)snprintf functions*/ >> +#define LV_SPRINTF_CUSTOM 0 >> +#if LV_SPRINTF_CUSTOM >> +# define LV_SPRINTF_INCLUDE <stdio.h> >> +# define lv_snprintf snprintf >> +# define lv_vsnprintf vsnprintf >> +#else /*!LV_SPRINTF_CUSTOM*/ >> +# define LV_SPRINTF_DISABLE_FLOAT 1 >> +#endif /*LV_SPRINTF_CUSTOM*/ >> + >> /*=================== >> * LV_OBJ SETTINGS >> *==================*/ >> >> +#if LV_USE_USER_DATA >> /*Declare the type of the user data of object (can be e.g. `void *`, `int`, >> `struct`)*/ >> typedef void * lv_obj_user_data_t; >> +/*Provide a function to free user data*/ >> +#define LV_USE_USER_DATA_FREE 0 >> +#if LV_USE_USER_DATA_FREE >> +# define LV_USER_DATA_FREE_INCLUDE "something.h" /*Header for user data >> free function*/ >> +/* Function prototype : void user_data_free(lv_obj_t * obj); */ >> +# define LV_USER_DATA_FREE (user_data_free) /*Invoking for user >> data free function*/ >> +#endif >> +#endif >> >> -/*1: enable `lv_obj_realaign()` based on `lv_obj_align()` parameters*/ >> +/*1: enable `lv_obj_realign()` based on `lv_obj_align()` parameters*/ >> #define LV_USE_OBJ_REALIGN 1 >> >> /* Enable to make the object clickable on a larger area. >> @@ -312,13 +517,13 @@ typedef void * lv_obj_user_data_t; >> * LV_EXT_CLICK_AREA_TINY: The extra area can be adjusted horizontally and >> vertically (0..255 px) >> * LV_EXT_CLICK_AREA_FULL: The extra area can be adjusted in all 4 >> directions (-32k..+32k px) >> */ >> -#define LV_USE_EXT_CLICK_AREA LV_EXT_CLICK_AREA_OFF >> +#define LV_USE_EXT_CLICK_AREA LV_EXT_CLICK_AREA_TINY >> >> /*================== >> * LV OBJ X USAGE >> *================*/ >> /* >> - * Documentation of the object types: >> https://docs.littlevgl.com/#Object-types >> + * Documentation of the object types: https://docs.lvgl.com/#Object-types >> */ >> >> /*Arc (dependencies: -)*/ >> @@ -329,13 +534,9 @@ typedef void * lv_obj_user_data_t; >> >> /*Button (dependencies: lv_cont*/ >> #define LV_USE_BTN 1 >> -#if LV_USE_BTN != 0 >> -/*Enable button-state animations - draw a circle on click (dependencies: >> LV_USE_ANIMATION)*/ >> -# define LV_BTN_INK_EFFECT 0 >> -#endif >> >> /*Button matrix (dependencies: -)*/ >> -#define LV_USE_BTNM 1 >> +#define LV_USE_BTNMATRIX 1 >> >> /*Calendar (dependencies: -)*/ >> #define LV_USE_CALENDAR 1 >> @@ -344,25 +545,28 @@ typedef void * lv_obj_user_data_t; >> #define LV_USE_CANVAS 1 >> >> /*Check box (dependencies: lv_btn, lv_label)*/ >> -#define LV_USE_CB 1 >> +#define LV_USE_CHECKBOX 1 >> >> /*Chart (dependencies: -)*/ >> #define LV_USE_CHART 1 >> #if LV_USE_CHART >> -# define LV_CHART_AXIS_TICK_LABEL_MAX_LEN 20 >> +# define LV_CHART_AXIS_TICK_LABEL_MAX_LEN 256 >> #endif >> >> /*Container (dependencies: -*/ >> #define LV_USE_CONT 1 >> >> +/*Color picker (dependencies: -*/ >> +#define LV_USE_CPICKER 1 >> + >> /*Drop down list (dependencies: lv_page, lv_label, lv_symbol_def.h)*/ >> -#define LV_USE_DDLIST 1 >> -#if LV_USE_DDLIST != 0 >> +#define LV_USE_DROPDOWN 1 >> +#if LV_USE_DROPDOWN != 0 >> /*Open and close default animation time [ms] (0: no animation)*/ >> -# define LV_DDLIST_DEF_ANIM_TIME 200 >> +# define LV_DROPDOWN_DEF_ANIM_TIME 200 >> #endif >> >> -/*Gauge (dependencies:lv_bar, lv_lmeter)*/ >> +/*Gauge (dependencies:lv_bar, lv_linemeter)*/ >> #define LV_USE_GAUGE 1 >> >> /*Image (dependencies: lv_label*/ >> @@ -376,7 +580,7 @@ typedef void * lv_obj_user_data_t; >> #endif >> >> /*Keyboard (dependencies: lv_btnm)*/ >> -#define LV_USE_KB 1 >> +#define LV_USE_KEYBOARD 1 >> >> /*Label (dependencies: -*/ >> #define LV_USE_LABEL 1 >> @@ -396,6 +600,10 @@ typedef void * lv_obj_user_data_t; >> >> /*LED (dependencies: -)*/ >> #define LV_USE_LED 1 >> +#if LV_USE_LED >> +# define LV_LED_BRIGHT_MIN 120 /*Minimal brightness*/ >> +# define LV_LED_BRIGHT_MAX 255 /*Maximal brightness*/ >> +#endif >> >> /*Line (dependencies: -*/ >> #define LV_USE_LINE 1 >> @@ -408,10 +616,22 @@ typedef void * lv_obj_user_data_t; >> #endif >> >> /*Line meter (dependencies: *;)*/ >> -#define LV_USE_LMETER 1 >> +#define LV_USE_LINEMETER 1 >> +#if LV_USE_LINEMETER >> +/* Draw line more precisely at cost of performance. >> + * Useful if there are lot of lines any minor are visible >> + * 0: No extra precision >> + * 1: Some extra precision >> + * 2: Best precision >> + */ >> +# define LV_LINEMETER_PRECISE 0 >> +#endif >> + >> +/*Mask (dependencies: -)*/ >> +#define LV_USE_OBJMASK 1 >> >> /*Message box (dependencies: lv_rect, lv_btnm, lv_label)*/ >> -#define LV_USE_MBOX 1 >> +#define LV_USE_MSGBOX 1 >> >> /*Page (dependencies: lv_cont)*/ >> #define LV_USE_PAGE 1 >> @@ -421,11 +641,11 @@ typedef void * lv_obj_user_data_t; >> #endif >> >> /*Preload (dependencies: lv_arc, lv_anim)*/ >> -#define LV_USE_PRELOAD 1 >> -#if LV_USE_PRELOAD != 0 >> -# define LV_PRELOAD_DEF_ARC_LENGTH 60 /*[deg]*/ >> -# define LV_PRELOAD_DEF_SPIN_TIME 1000 /*[ms]*/ >> -# define LV_PRELOAD_DEF_ANIM LV_PRELOAD_TYPE_SPINNING_ARC >> +#define LV_USE_SPINNER 1 >> +#if LV_USE_SPINNER != 0 >> +# define LV_SPINNER_DEF_ARC_LENGTH 60 /*[deg]*/ >> +# define LV_SPINNER_DEF_SPIN_TIME 1000 /*[ms]*/ >> +# define LV_SPINNER_DEF_ANIM LV_SPINNER_TYPE_SPINNING_ARC >> #endif >> >> /*Roller (dependencies: lv_ddlist)*/ >> @@ -445,13 +665,13 @@ typedef void * lv_obj_user_data_t; >> #define LV_USE_SPINBOX 1 >> >> /*Switch (dependencies: lv_slider)*/ >> -#define LV_USE_SW 1 >> +#define LV_USE_SWITCH 1 >> >> /*Text area (dependencies: lv_label, lv_page)*/ >> -#define LV_USE_TA 1 >> -#if LV_USE_TA != 0 >> -# define LV_TA_DEF_CURSOR_BLINK_TIME 400 /*ms*/ >> -# define LV_TA_DEF_PWD_SHOW_TIME 1500 /*ms*/ >> +#define LV_USE_TEXTAREA 1 >> +#if LV_USE_TEXTAREA != 0 >> +# define LV_TEXTAREA_DEF_CURSOR_BLINK_TIME 400 /*ms*/ >> +# define LV_TEXTAREA_DEF_PWD_SHOW_TIME 1500 /*ms*/ >> #endif >> >> /*Table (dependencies: lv_label)*/ >> @@ -487,9 +707,6 @@ typedef void * lv_obj_user_data_t; >> >> /*--END OF LV_CONF_H--*/ >> >> -/*Be sure every define has a default value*/ >> -#include "lvgl/src/lv_conf_checker.h" >> - >> #endif /*LV_CONF_H*/ >> >> #endif /*End of "Content enable"*/ >> diff --git a/lv_drivers b/lv_drivers >> index 21bfe43..6ca367e 160000 >> --- a/lv_drivers >> +++ b/lv_drivers >> @@ -1 +1 @@ >> -Subproject commit 21bfe432a36ea9a80b622f1268c44dd205da0683 >> +Subproject commit 6ca367ed127e2b53370ddf6b259e323411014407 >> diff --git a/lvgl b/lvgl >> index 2ead495..e30efb7 160000 >> --- a/lvgl >> +++ b/lvgl >> @@ -1 +1 @@ >> -Subproject commit 2ead4959038fcfd01eaee0f124b98a8ae3efec21 >> +Subproject commit e30efb716fe2ae0eb385ea9efa1f3b742b180cb5 >> diff --git a/lvgl.py b/lvgl.py >> index 91fa14b..c154a5e 100644 >> --- a/lvgl.py >> +++ b/lvgl.py >> @@ -35,11 +35,12 @@ def source_list(bld): >> cflags = [] >> mk_files = ['lvgl/src/lv_core/lv_core.mk', >> 'lvgl/src/lv_hal/lv_hal.mk', >> - 'lvgl/src/lv_objx/lv_objx.mk', >> + 'lvgl/src/lv_widgets/lv_widgets.mk', >> 'lvgl/src/lv_font/lv_font.mk', >> 'lvgl/src/lv_misc/lv_misc.mk', >> 'lvgl/src/lv_themes/lv_themes.mk', >> 'lvgl/src/lv_draw/lv_draw.mk', >> + 'lvgl/src/lv_gpu/lv_gpu.mk', >> ] >> >> if bld.env.DRIVERS: >> -- >> 2.26.2 >> > _______________________________________________ > devel mailing list > devel@rtems.org > http://lists.rtems.org/mailman/listinfo/devel > _______________________________________________ devel mailing list devel@rtems.org http://lists.rtems.org/mailman/listinfo/devel