With the help of Dr.Gedare and a bit of digging, I was able to understand the file system design concept in RTEMS. This is what I was able to gather-
> The object-oriented design of the file system refers to the fact that the virtual file-system layer provides a framework upon which different filesystems can be built. > For example, the file_sytems_operations_table defines the various operations required by a file system(mount, unmount, path evaluation), the rtems_filesystem_file_handlers_r table defines the various functions(open, write, read, etc.) that act on a node in a file-system also this is where the mmap_h handler is defined. >The file system defines its implementation of the above operations and registers it in the corresponding table, whenever a system call is made, the registered handler is invoked and changes to the file are done. So my question is, do we have to define the mmap_h in the IMFS file system layer(as I could not find an implementation for this handler) and then register it in the file_handlers table and then use this in mmap? Or do we already have a generic mmap_h implementation that I can use? On Thu, Jun 11, 2020 at 6:04 AM Utkarsh Rai <utkarsh.ra...@gmail.com> wrote: > Hello, > For my GSoC project, user-configurable thread stack protection, I need to > track, allocate, and manipulate attributes of shared as well as protected > stacks. Dr.Gedare suggested that tracking them with score objects would be > a good idea. He also indicated a good place to start and understand > score objects would be through this ticket. > <https://devel.rtems.org/ticket/3131> > > From the information that I could find in docs, my understanding of score > objects is that they are a type of directive that > helps introduce modularity to RTEMS as various types of RTEMS objects like > message queues, semaphores, etc. can use the same set of directives for > allocation/deallocation and control of their object types. > > Some of the examples of the implementation that I could find used > _Object_Iniitialize_information() > to initialize the object type, then _Object_Allocate()/Free() > allocate/de-allocate the object. Object_Id is used to control the object > type. My confusion is, how do we use object IDs to refer to and control the > allocated objects? > > I also have some confusion in the above-mentioned ticket, it says- > 'The mmap_h handler should construct a mapping object. A destructor is > currently missing. Maybe the mmap_h handler should use a flag to deal with > construction and destruction.' > I am unclear as to how the mmap_h handler should precisely look like and > where should it be defined? > I would be grateful if you can provide some help in figuring this out. > > Regards, > Utkarsh > >
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