Split _Thread_Close() into _Thread_Join() and _Thread_Cancel() to prepare for a re-use in pthread_join() and pthread_cancel().
Update #2555. Update #2626. --- cpukit/libmisc/monitor/mon-prmisc.c | 1 - cpukit/score/include/rtems/score/statesimpl.h | 2 - cpukit/score/include/rtems/score/thread.h | 9 --- cpukit/score/include/rtems/score/threadimpl.h | 9 +++ cpukit/score/src/threadrestart.c | 81 ++++++++++++++++++++------- 5 files changed, 70 insertions(+), 32 deletions(-) diff --git a/cpukit/libmisc/monitor/mon-prmisc.c b/cpukit/libmisc/monitor/mon-prmisc.c index 526103b..4c7ee9d 100644 --- a/cpukit/libmisc/monitor/mon-prmisc.c +++ b/cpukit/libmisc/monitor/mon-prmisc.c @@ -138,7 +138,6 @@ static const rtems_assoc_t rtems_monitor_state_assoc[] = { { "Wslmtx", STATES_WAITING_FOR_SYS_LOCK_MUTEX, 0 }, { "Wslsem", STATES_WAITING_FOR_SYS_LOCK_SEMAPHORE, 0 }, { "Wsysev", STATES_WAITING_FOR_SYSTEM_EVENT, 0 }, - { "Wterm", STATES_WAITING_FOR_TERMINATION, 0 }, { "Wtime", STATES_WAITING_FOR_TIME, 0 }, { "Wwkup", STATES_WAITING_FOR_BSD_WAKEUP, 0 }, { "ZOMBI", STATES_ZOMBIE, 0 }, diff --git a/cpukit/score/include/rtems/score/statesimpl.h b/cpukit/score/include/rtems/score/statesimpl.h index f3c2293..8aebba0 100644 --- a/cpukit/score/include/rtems/score/statesimpl.h +++ b/cpukit/score/include/rtems/score/statesimpl.h @@ -76,8 +76,6 @@ extern "C" { #define STATES_WAITING_FOR_SYSTEM_EVENT 0x40000 /** This macro corresponds to a task waiting for BSD wakeup. */ #define STATES_WAITING_FOR_BSD_WAKEUP 0x80000 -/** This macro corresponds to a task waiting for a task termination. */ -#define STATES_WAITING_FOR_TERMINATION 0x100000 /** This macro corresponds to a task being a zombie. */ #define STATES_ZOMBIE 0x200000 /** This macro corresponds to a task restarting. */ diff --git a/cpukit/score/include/rtems/score/thread.h b/cpukit/score/include/rtems/score/thread.h index 37bf779..5103b58 100644 --- a/cpukit/score/include/rtems/score/thread.h +++ b/cpukit/score/include/rtems/score/thread.h @@ -540,15 +540,6 @@ typedef struct { * @brief The current thread life state. */ Thread_Life_state state; - - /** - * @brief The terminator thread of this thread. - * - * In case the thread is terminated and another thread (the terminator) waits - * for the actual termination completion, then this field references the - * terminator thread. - */ - Thread_Control *terminator; } Thread_Life_control; #if defined(RTEMS_SMP) diff --git a/cpukit/score/include/rtems/score/threadimpl.h b/cpukit/score/include/rtems/score/threadimpl.h index e68f119..eee896d 100644 --- a/cpukit/score/include/rtems/score/threadimpl.h +++ b/cpukit/score/include/rtems/score/threadimpl.h @@ -213,6 +213,15 @@ void _Thread_Kill_zombies( void ); void _Thread_Exit( Thread_Control *executing ); +void _Thread_Join( + Thread_Control *the_thread, + States_Control waiting_for_join, + Thread_Control *executing, + ISR_lock_Context *lock_context +); + +void _Thread_Cancel( Thread_Control *the_thread, Thread_Control *executing ); + /** * @brief Closes the thread. * diff --git a/cpukit/score/src/threadrestart.c b/cpukit/score/src/threadrestart.c index e2f82a3..9ab053c 100644 --- a/cpukit/score/src/threadrestart.c +++ b/cpukit/score/src/threadrestart.c @@ -32,6 +32,8 @@ #include <rtems/score/watchdogimpl.h> #include <rtems/score/wkspace.h> +#define THREAD_JOIN_TQ_OPERATIONS &_Thread_queue_Operations_priority + static void _Thread_Life_action_handler( Thread_Control *executing, Thread_Action *action, @@ -84,10 +86,29 @@ static void _Thread_Raise_real_priority( ); } +typedef struct { + ISR_lock_Context Base; +} Thread_Join_lock_context; + +static void _Thread_Wake_up_joining_threads( Thread_Control *the_thread ) +{ + Thread_Join_lock_context join_lock_context; + + _Thread_State_acquire( the_thread, &join_lock_context.Base ); + _Thread_queue_Flush_critical( + &the_thread->Join_queue.Queue, + THREAD_JOIN_TQ_OPERATIONS, + _Thread_queue_Flush_default_filter, + NULL, + 0, + &join_lock_context.Base + ); +} + static void _Thread_Make_zombie( Thread_Control *the_thread ) { - ISR_lock_Context lock_context; - Thread_Zombie_control *zombies = &_Thread_Zombies; + ISR_lock_Context lock_context; + Thread_Zombie_control *zombies; if ( _Thread_Owns_resources( the_thread ) ) { _Terminate( @@ -102,10 +123,12 @@ static void _Thread_Make_zombie( Thread_Control *the_thread ) &the_thread->Object ); + _Thread_Wake_up_joining_threads( the_thread ); _Thread_Set_state( the_thread, STATES_ZOMBIE ); _Thread_queue_Extract_with_proxy( the_thread ); _Thread_Timer_remove( the_thread ); + zombies = &_Thread_Zombies; _ISR_lock_ISR_disable_and_acquire( &zombies->Lock, &lock_context ); _Chain_Append_unprotected( &zombies->Chain, &the_thread->Object.Node ); _ISR_lock_Release_and_ISR_enable( &zombies->Lock, &lock_context ); @@ -291,13 +314,6 @@ void _Thread_Life_action_handler( if ( _Thread_Is_life_terminating( previous_life_state ) ) { _Thread_Make_zombie( executing ); - if ( executing->Life.terminator != NULL ) { - _Thread_Clear_state( - executing->Life.terminator, - STATES_WAITING_FOR_TERMINATION - ); - } - _Thread_Enable_dispatch(); RTEMS_UNREACHABLE(); } else { @@ -373,23 +389,34 @@ static void _Thread_Request_life_change( } } -void _Thread_Close( Thread_Control *the_thread, Thread_Control *executing ) +void _Thread_Join( + Thread_Control *the_thread, + States_Control waiting_for_join, + Thread_Control *executing, + ISR_lock_Context *lock_context +) +{ + _Assert( the_thread != executing ); + _Assert( _Thread_State_is_owner( the_thread ) ); + + _Thread_queue_Enqueue_critical( + &the_thread->Join_queue.Queue, + THREAD_JOIN_TQ_OPERATIONS, + executing, + waiting_for_join, + WATCHDOG_NO_TIMEOUT, + 0, + lock_context + ); +} + +void _Thread_Cancel( Thread_Control *the_thread, Thread_Control *executing ) { _Assert( the_thread != executing ); if ( _States_Is_dormant( the_thread->current_state ) ) { _Thread_Make_zombie( the_thread ); } else { - if ( !_Thread_Is_life_terminating( executing->Life.state ) ) { - /* - * Wait for termination of victim thread. If the executing thread is - * also terminated, then do not wait. This avoids potential cyclic - * dependencies and thus dead lock. - */ - the_thread->Life.terminator = executing; - _Thread_Set_state( executing, STATES_WAITING_FOR_TERMINATION ); - } - _Thread_Request_life_change( the_thread, executing, @@ -399,6 +426,20 @@ void _Thread_Close( Thread_Control *the_thread, Thread_Control *executing ) } } +void _Thread_Close( Thread_Control *the_thread, Thread_Control *executing ) +{ + ISR_lock_Context lock_context; + + _Thread_State_acquire( the_thread, &lock_context ); + _Thread_Join( + the_thread, + STATES_WAITING_FOR_JOIN, + executing, + &lock_context + ); + _Thread_Cancel( the_thread, executing ); +} + void _Thread_Exit( Thread_Control *executing ) { ISR_lock_Context lock_context; -- 1.8.4.5 _______________________________________________ devel mailing list devel@rtems.org http://lists.rtems.org/mailman/listinfo/devel