Rework _Thread_Exit() to use _Thread_Change_life_locked(). Update #2555. Update #2626. --- cpukit/score/src/threadrestart.c | 20 ++++++++++++++++---- 1 file changed, 16 insertions(+), 4 deletions(-)
diff --git a/cpukit/score/src/threadrestart.c b/cpukit/score/src/threadrestart.c index fe9bca1..e2f82a3 100644 --- a/cpukit/score/src/threadrestart.c +++ b/cpukit/score/src/threadrestart.c @@ -401,12 +401,24 @@ void _Thread_Close( Thread_Control *the_thread, Thread_Control *executing ) void _Thread_Exit( Thread_Control *executing ) { - _Thread_Request_life_change( - executing, + ISR_lock_Context lock_context; + + _Assert( + _Watchdog_Get_state( &executing->Timer.Watchdog ) == WATCHDOG_INACTIVE + ); + _Assert( + executing->current_state == STATES_READY + || executing->current_state == STATES_SUSPENDED + ); + + _Thread_State_acquire( executing, &lock_context ); + _Thread_Change_life_locked( executing, - executing->current_priority, - THREAD_LIFE_TERMINATING + 0, + THREAD_LIFE_TERMINATING, + THREAD_LIFE_PROTECTED ); + _Thread_State_release( executing, &lock_context ); } bool _Thread_Restart( -- 1.8.4.5 _______________________________________________ devel mailing list devel@rtems.org http://lists.rtems.org/mailman/listinfo/devel